We develop various interaction techniques for
SmartSkin,
a human body shape sensor based on capacitive sensing technique,
developed by Jun Rekimoto
(Sony Computer Science Laboratory).
We have developed Multiple Pointing Input System
on SmartSkin which allows multi-touch interaction for concurrent and direct manipulation for GUI. Besides, we research on
shape-based interaction techniques for a desktop environment, entertainment applications or media art.
"Interaction Techniques for SmartSkin"
(PDF)
Kentaro Fukuchi, Jun Rekimoto:
Proceedings of UIST 2002
, 2002.11
(demonstration paper)
"Interaction Techniques on Human Body Shape Sensor for Entertainment Application"
(PDF)
Kentaro Fukuchi, Jun Rekimoto:
Proceedings of Entertainment Computing 2003 (IPSJ Symposium Series Vol.2003, No.1)
pp.70-74, 2003.1
(Japanese)
"Massively Parallel Manipulation Techniques with SmartSkin"
(PDF)
Kentaro Fukuchi, Jun Rekimoto:
Proceedings of FIT2003
, 2003.9
(Japanese)
"Multiple Pointing Input System on SmartSkin"
Kentaro Fukuchi, Jun Rekimoto:
IPSJ Journal Vol.46 No.7
pp.1682-1692, 2005.7
(Japanese)
"A Multi-finger Interface for Performance Animation of Deformable Drawings"
Tomer Moscovich, Takeo Igarashi, Jun Rekimoto, Kentaro Fukuchi, John Hughes:
Proceedings of UIST 2005
, 2005.10
(demonstration paper)
"Multi-track Scratch Player on a Multi-touch Sensing Device"
(PDF)
Kentaro Fukuchi:
Entertainment Computing - ICEC 2007 (LNCS 4740)
pp.211-218, 2007.9
"Marble Market: Bimanual Interactive Game with a Body Shape Sensor"
(PDF)
Kentaro Fukuchi, Jun Rekimoto:
Entertainment Computing - ICEC 2007 (LNCS 4740)
pp.374-380, 2007.9
"An Evaluation of Concurrent Manipulation of Multiple Components on a Multipoint Input GUI"
Kentaro Fukuchi, Jun Rekimoto:
IPSJ Journal Vol.49 No.7
pp.2500-2508, 2008.7
(Japanese)
"Concurrent Manipulation of Multiple Components on Graphical User Interface"
(PDF)
Kentaro Fukuchi:
PhD thesis, Tokyo Institute of Technology
, 2006.7